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  • The interactive horror film of The Dark Pictures: Little Hope will start this summer

    At the employees Supermassive Games truly Napoleonic plans for a franchise The Dark Pictures – In total, they are going to release eight interactive horror films. First, Man of Medan, came out in the summer of 2019, and the next, Little Hope, starts in the summer of 2020.

    According to the CEO Supermassive Pete Samuels (Pete samuels), authors were struck by players’ reviews and success Man of Medan. Now the team intends to tell a completely new terrible story in the framework of anthology.

    The events of the game will unfold in the abandoned city of Little-Hope. Four students and their teacher should escape from terrible visions that pursue them through impenetrable fog. The heroes have to find the root of evil and find out how he is connected with them.

    Supermassive claims that in Little Hope, Like in Man of Medan, Much depends on your solutions – the characters can survive, and they can play in the box.

    The inheritance from the Nonukcasinosites.co.uk/review/mr-vegas-casino/ first part of the anthology of the new product will go to two cooperative regimes. In "Joint History", two users are united by the network and pass the plot together. "Filmese Medical Electrician"-entertainment for gatherings for one device: someone one plays, but periodically the gamepad passes from hand to hand. Fun supports up to five participants.

    The Dark Pictures: Little Hope will appear on PC, PlayStation 4 and Xbox One.

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    The Dark Pictures: Little Hope

    The best comments

    Despite the platinum in their previous Until Dawn, looking at the medium reviews of the Medan, I decided to wait for discounts, but patches that should patch everything, then (far after the release) took on a PC, in the end I ran into a bunch of bugs, forcing the game to start a reinstall, terrible Russian volume of losing emotion, and then had to switch to English (which monstrously after the pleasant voice acting of Until Dawn), sharply replaced by animations, a black screen when trying to consider the paintings – local “Totems”, and a rather average plot predictable literally from the first scene and sometimes causing the feeling that the whole scenes are cut out when serving.
    In general, it seemed that you play in the budget alpha version made by students taken into the studio for training. Very upset.

    I justified this for myself that the studio re-rebuilt the engine for a new game, but now, to the second part, they will finally correct and polish everything ..

    After the first episode, let them do at least two years. Until Dawn passed 2 times and in certain points was bounced already. Here for 3 hours sat with one thought in my head – when this nonsense will end.

    I did not play, but saw the passage for YouTube and I agree with you. So many jambs with animations, stupid scenes and others, but they talk about some success.

    It feels like “troubles with a head” will be a unifying factor in the series, in the medan there were now any visions, I won’t be surprised that for the same reason